KBT Facemorph Guide

Production path, toggles, and sign-off checklist for the locked facemorph spec.

Production Rule

Follow all six locked stages in order. The tool must not generate until both real head cutouts and the eye-pinned alignment are visibly approved. It must not save until one of six controlled candidates and the complete Q/A slides have passed final review beside the canonical masters.

Do not use nano-banana, a generic face swap, a 50/50 alpha blend, a pre-blend-and-clean shortcut, or one face pasted over another.

Fast Workflow

  1. Pick two high-res, front-facing photos. Use Google Images, Tools, Size, Large.
  2. Match the pair: both faces should be frontal, similar expression, similar angle, and similar lighting.
  3. Use Face Prep Tool to prep each source at 1200 x 1200 with eyes aligned.
  4. In Facemorph Tool, upload Face A and Face B. Flip and re-audit if their orientation does not match.
  5. Run BiRefNet v2 Portrait matting, inspect both original/green/transparent cutout triptychs, then use the full-resolution Erase/Restore editor to remove any clothing without redrawing the real hair, ears, jaw, chin or beard.
  6. Build and approve the 50% eye-pinned alignment preview. Opacity is used for this check only.
  7. Choose explicit A/B ownership for eyes, nose, mouth/chin, ears and hair, then generate six Max-quality candidates.
  8. Approve one candidate, inspect the complete Q and pull-apart answer reveal against both master PNGs, then pass the final three checks.
  9. Only mark the item done when Paddy approves the side-by-side comparison.

Source Pair Gate

Accept

  • Both faces are sharp, large, and front-on.
  • Both have the same expression or very close expression.
  • Both heads are angled the same way after flipping if needed.
  • No sunglasses, heavy hair over eyes, microphones, hands, or busy foreground objects.

Reject Or Re-prep

  • One face is smiling and the other is serious.
  • One head is side-on while the other is front-on.
  • A candidate creates two ears, two mouths, ghost eyes, a broken jaw or a pasted-on face.
  • The output does not match the KBT border, shadow, scale, or slide layout.

Toggles

ControlUse it forProduction note
Flip A / Flip BMake both faces point the same way before alignment.Required when one face leans the opposite direction.
Cutout editor + approvalsErase clothing on the full-resolution matted PNG, restore accidental strokes, then confirm both real hair/ear/jaw/chin outlines.Both approvals are mandatory before alignment; editing invalidates all later stages.
Alignment approvalConfirm eye centres, eye-line, scale, mouth, jaw and chin at 50% overlay.Mandatory before generation.
Feature A/B togglesChoose which source owns each eye, nose, mouth/chin, ear and hair region.The complete recipe is sent with every candidate request.
Invert / locked defaultSwap all feature ownership or return to the locked default mix.Changing the recipe invalidates old candidates.
Approve candidateSelect the strongest of six distinct Max-quality results.Nothing is auto-selected.

Sign-Off Comparison

Open the output and these two master references side by side at 1920 x 1080. Check morph quality, no double features, white border, drop shadow, purple Facemorph branding, card position, label pills, and answer reveal.

Q reference

Face Morph master question reference

A reference

Face Morph master answer reference

When It Looks Wrong